Students learn essential techniques of character animation, experimental motion, and cinema through individual projects and group exercises. They gain technical skills in squash and stretch distortion, timing, exaggeration, and storytelling.

Projects include multiple drawings, flipbooks, acting sketches, storyboards, and QuickTime movies.

The class also spends time evaluating great animated sequences.

Instruction is split between the studio (working by hand with drawing tools, clay, and sand) and the computer lab (with pencil test software, Adobe After Effects, and Adobe Photoshop). Digital still and video cameras may be used.

At the conclusion of this course, participants will be able to animate characters successfully using dynamic design, smooth motion, and acting. Guest animators from Pixar, just three miles from campus, visit the class. One student per computer.

Animation is an all-day studio.