Sound influences the way we watch a film in many interesting ways. This class will explore the role sound plays in a film, and study the techniques for creating film-sound design. Sound effects recorded in the field, voices recorded in a studio, the creation of 'Foley' sound and even original music-all these elements can be created by students for their animated films. We'll study audio recording, sound editing and mixing using Pro Tools, and also view and discuss films of interest. Guests and field trips will offer a look at the working world of sound design. Students will emerge from the class feeling comfortable with all the skills needed to create sound for their films.
This class will focus on sound in relation to cinema and the viewer. How does the audience hear - see? What happens in the brain when you get a song stuck in your head? Students will take a trip down their ear canal into the cochlea's tiny saltwater ocean where sound "occurs". Why did Stravinsky's Rite of Spring first cause a riot, but end up as children's music in Disney's Fantasia? Students uncover the psychological effects of "added value" and "synchresis" that occur through the marriage of sound and image, and will learn all parts of the process, from production of sound effects - or "foley" - to post-production using Protools. Nanotechnology will be addressed to consider digital audio in the year 2050. The class will be part studio, history, and theory, and students will create sound for films, animation, or images. Readings and screenings.