Product Design Practice

This is a Graduate Design elective.

This class aims to teach all students how to invent, prototype, iterate, and deploy digital & physical products. We will be going from from idea to interaction quickly, and then repeatedly tweaking to observe the changes. Students will learn to employ different prototyping methods from paper to Processing, Arduino & Phonegap in order to test ideas with actual users and iterate based on feedback. Throughout the semester we will be looking at different techniques for product design, and adapting them to suit the overall classes interest. We will be deeply exploring interaction methods used in game, app and experience design. Each student will build out 1-2 solid portfolio worthy projects alongside weekly homework assignments. All projects will be discussed with and critiqued by people outside of the class. Students are expected to code & build in this class, and ideally will already have some working knowledge of Processing / Arduino on day 1.