Public Interactives: Enlivening Cities, Invigorating Events Worldwide, many cities are making use of physical interactive installations and cell phone or web-based projects as ways of defining, enhancing, and stimulating spaces and places. Neighborhoods become galleries, open 24 hours, using buildings and shop windows as canvases with the artists and interaction designers as collaborators (along with technologists, architects, and myriad others). Museums, retail, dining and entertainment are also sites using interfaces of the everyday as sites of interaction. The studio will begin with a survey and critique of interactive public art. Then, students will work together to define, research, and present group public art projects using their skills independently and collectively (2D/3D Illustration, Photography, Murals, Street Graphics, Arduino, Processing, Max/MSP/Jitter, Java, Maya, Wiring, HTML, Flash, etc.). All aspects of such projects will be touched upon, including topical and site research, project design, prototyping and modeling, budgeting, administrative permits, exhibition design, project execution, and public outreach. The course will involve completion of interactive public projects that will be exhibited during the semester and perhaps beyond.