Dan Sukiennik

Dan Sukiennik profile image

Dani Sukiennik has always been moved by movies. After a decade of software engineering he could no longer deny the desire to pursue art and thought that Computer Graphics would probably be more fun. Fine CG schools were rare in the early 90’s so Dani learned 3D Studio v1 (on DOS). Building a sufficient portfolio landed him his first 3D art job at Namco of the PacMan fame, where he worked on the first 3D PacMan video game. Modeling virtual CG sets for Broadcast TV and learning camera integration helped him get his first VFX matchmove job at Tippett Studio. Later, he worked as an Environments and Layout Technical Director at Pixar Animation Studios & Lucasfilm Animation and instructed layout artists at Dreamworks Animation and ImageMovers Digital (RIP). More recently, Dani was supervising Camera Matchmove and 3D Layout at Evil Eye Pictures in San Francisco.

Dani held artist, lead, teacher and supervisory roles at top animation studios and visual-effects facilities. His film credits include: Pixar’s award winning “Monsters Inc.”, “Finding Nemo”, “The Incredibles”, Disney/Marvel’s “The Avengers” and “OZ – the Great and Powerful”. Below you can find a link to some of his work.

In addition to teaching Visual Storytelling at the California College of the Arts, Dani has been producing instructional videos about Visual Storytelling and mentoring new Visual FX artists that care to listen.

Dani studied Computer Engineering in the Israeli Defense Force computational center (Lieutenant Dan, for you); Computer Graphics at the Computer Arts Institute in San Francisco and earned Biology/Ethology B.Sc. from Tel Aviv University. He is a former Bay Area member of the VES – the Visual Effect Society - whose objective is to promote the art and science of visual effects and to foster and strive for excellence and knowledge in all matters pertaining to visual effects.

Visiting Artist, Animation


BS, Tel Aviv University

Website: sukiennik.blogspot.com