Dani Sukiennik has always been moved by movies. After a decade of software engineering he could not deny the need to pursue art anymore and thought that Computer Graphics would probably be more fun. Fine CG schools were rare in the early 90’s so Dani learned 3D Studio v1 (on DOS). Building a sufficient portfolio landed him his first 3D art job at Namco of the PacMan fame, where he worked on the first 3D PacMan video game. Modeling virtual CG sets for Broadcast TV and learning camera integration helped him get his first VFX matchmove job at Tippett Studio. He since worked as an environments/layout Technical Director at Pixar Animation Studios & Lucasfilm Animation, instructed layout artists at Dreamworks Animation and recently has been supervising Layout and Matchmove at Evil Eye Pictures in SF. Earlier, Dan served as a lieutenant in the Israeli Army.
Dani held artist, lead, teacher and supervisory roles at top animation studios and visual-effects facilities. His film credits include: Pixar’s award winning “Monsters Inc.”, “Finding Nemo”, “The Incredibles” and Disney/Marvel’s “The Avengers” and “OZ – the Great and Powerful”. Below you can find a link to some of his work.
In addition to teaching at the California College of the Arts, Dani is teaching with the online CGSpectrum.com school and mentoring new VFX artists that care to listen.
Dani studied Computer Engineering in the Israeli Defense Force, Computer Graphics at The Computer Arts Institute in San Francisco (and on the many jobs he had) and Biology/Ethology at the Tel Aviv University. He is a bay area member of the VES – the Visual Effect Society - whose objective is to promote the art and science of visual effects and to foster and strive for excellence and knowledge in all matters pertaining to visual effects.
Visiting Artist, Animation