Born and raised in Milan, Italy, Matteo Bittanti is an Adjunct Professor in the Visual Studies Program (Undergraduate) and Visual and Critical Studies (Graduate). He currently teaches "Eye Openers: introduction to Visual Studies," "GameScenes: Art & Videogames," "Perceptions" and "Advanced Visual Studies".
His artistic practice lies at the intersection of videogames, toys, cinema, and the web. His work has been exhibited in the United States, Canada, England, Scotland, Australia, France, and Italy. Since 2012, Bittanti has been collaborating with fellow artist Colleen Flaherty as part of the collective COLL.EO. His curatorial practice includes exhibitions in various European countries, including Italy, Switzerland, and Belgium.
Bittanti's academic research focuses on the cultural, social, and theoretical aspects of emerging technologies, with an emphasis on their effects on communication, visual culture, and the arts. His main areas of investigation include the social uses of media, the emergence of post-geographical spaces, and new media art, especially Game Art. His approach is interdisciplinary in nature and his work is situated at the intersection of media studies, visual studies and contemporary art. Bittanti's areas of active investigation include Game Art, Game Studies, digital humanities, visual studies, cultural studies, art history and criticism, media studies, and philosophy. His work has been featured in The New York Times, Fast Company, The Bold Italic, Polygon, The Atlantic, Il Sole 24 Ore, La Repubblica, Il Corriere della Sera, Rivista Studio, LINK, Tar Magazine and several more.
Bittanti's editorial projects include Ludologica, GameScenes and CONCRETE PRESS. His articles and essays have appeared on several publications including WIRED, Rolling Stone, Flash Art, EDGE, Cineforum, LINK, Duellanti, PLAYERS, and other outlets, both academic and journalistic.