Fashion Design

Summer Session 2016

Continuing CCA student registration for on-campus summer courses March 4-27 through WebAdvisor; registration for nondegree students begins on March 28.

Garment Structures: Intro to Sewing

Instructor: Susan Robinson
San Francisco / FASHN–104 / 17 sessions
Prerequisite: none
May 24-June 30; Tues./Thurs., 5:30-9:30 p.m. & Sat., 9 a.m.-5 p.m.

This studio course introduces students to basic sewing techniques, the sewing machine, garment construction, and clothing design skills.  Students become familiar with the studio, industrial sewing machines, and pattern-making tools. The course includes instructor demonstrations and studio time for student practice.

With hands–on experience, students complete three projects: a skirt, a collared shirt, and a garment constructed from an old favorite garment or handbag.  This course is open to all students interested in fashion design and learning how to sew as well as those who would like to brush up on their skills. (3 credits)

Students will need to purchase two commercial patterns and fabric for their projects. A materials list will be provided prior to the first day of class.

This course satisfies a prerequisite for Design I and Fashion Illustration I for Fashion Design majors or a studio elective for nonmajors.


Instructor: Kyle Chan + guest artist Anouk Wipprecht
San Francisco / UDIST–300 / 23 sessions
Prerequisite: Jr standing.
May 23-June 30 (no class 5/30), Mon.-Thurs., 9 a.m.-1 p.m.
& July 1, Fri., 9 a.m.-1 p.m.

This course provides the special opportunity to study with Dutch visiting artist, Anouk Wipprecht, along with CCA's own Kyle Chan.

This studio introduces students to the new product category of wearable technology. WEAR-tech is product developed for function and adornment for the body, on the body, around the body and with the body. Exploring the territory of technologically integrated fashion, this course goes beyond the "wristable." Students explore the relationship between soft materials and technological advances in sensors, micro-controllers, new conductive paints, trims, yardage materials, threads, yarns, and fibers.

Aesthetics, ethics, environmental impact, and the use of technology in creating wearable products are discussed as prototypes are created. Students assemble a sample design swatchbook of functioning tech form studies that support design ideation development for the use/wear by humans. The outcome of this soft product development class is the further understanding of technology at work with soft goods materials. (3 credits)

Students who also take this summer’s Arduino Autonomous Robotics course (SCIMA-200) can interweave the technology learned in Arduino Robotics with WEAR-tech’s design ideation prototyping for human wearability.

For undergraduates, this course satisfies the Upper Division Interdisciplinary Studio requirement (pending approval) or a Studio Elective.