Graphic Design Tools
Instructor: Sara Raffo
SF / GRAPH–108 / 24 sessions
Prerequisite: completion of CORE or equivalent
July 6-August 15, Mon./Tues./Thurs., 6-9 p.m. & Sat., 10 a.m.-5 p.m.
From the nuances of digital typography to the highly complex and specialized world of digital prepress, this course investigates the software, hardware and techniques necessary to create and deliver successful printed designs. Students use the triumvirate of graphic design software: Adobe Illustrator, Photoshop and InDesign to create a series of projects that touches the universe of modern graphic design for print and web.
Topics covered include type handling and font management, desktop scanning techniques, effective multipage design techniques, and more. The assignments and lab work in this course directly support Graphic Design 1: Foundation and Typography 1: Form.
Minimum skills necessary for this class: basic Mac skills: knowing how to work in Finder, how to use the Mac filing system, how to organize folders and knowledge of the most common standard keyboard shortcuts. (3 credits)
This course satisfies a studio elective; a passing grade will suffice for the digital competency required to take Graphic Design Level 1 co-requisites in the student’s sophomore year.
Summer Design Intensive
The Summer Design Intensive offers the unique opportunity to study with visiting graphic designers in an intense, three–week workshop. This course is open to advanced graphic design students and design professionals (on a space available basis).
Faun Chapin and Meg Paradise have planned a special project for the final week in which the class creates a "choose your own adventure book" or zine using a Riso printer.
Week 1: June 1-5
Simon Johnston of Simon Johnston Design and a professor at Art Center
born in leamington spa, england, simon johnston was educated at bath academy of art in england and the school of applied arts in basel, switzerland, studying under armin hofmann and wolfgang weingart. he worked at conran associates in london, designing projects for olivetti and the boilerhouse project run by stephen bayley, which later became the design museum. in 1984 he founded 8vo studio with mark holt and hamish muir, and instigated and published octavo journal of typography (see / archive / 8vo: on the outside). during this period he also taught at ravensbourne college of design.
relocating to california in 1989, he opened his own studio, praxis, working primarily for clients in the arts and cultural field, and began teaching at art center college of design in pasadena. more recent work has focused on design for print, in particular book work for museums and cultural institutions (see / client list).
his work has received numerous awards, including american association of museums design awards, aiga top 50 books, type directors club of new york, ID magazine annual design review, and the american center for design 100 show, and has been published in many design books (see / archive / published work). his design work has been exhibited internationally, and he has given lectures and workshops in the usa, europe and asia.
Week 2: June 8-12
Tina Hardison of From the Desk of Tina Hardison
Tina Hardison is an independent designer at From the Desk of Tina Hardison. Hailing from the great state of North Carolina, she launched her design career in Raleigh at open-source technology company Red Hat Inc. Since transplanting to San Francisco, Tina has worked in-house at Chronicle Books and on Apple’s iBooks team before striking out on her own.
Specializing in branding and identity, she’s passionate about making meaningful brand and storytelling experiences come to life. She’s worked with large brands, start-ups, and non-profits—such as Facebook, Nike, Levi’s, Airbnb, IDEO, Uber, and Alice Water’s Edible Schoolyard. With years of experience consulting at San Francisco’s IDEO office, her design thinking methodologies and process is unique and creates a more in-depth strategy and immersive design experience with her clients.
She has taught workshops at North Carolina State University’s College of Design and is a frequent guest critic at CCA.
Week 3: June 15-19
Faun Chapin and Meg Paradise of Guts and Glory
Guts & Glory is a design studio founded by ginger partners in crime Faun Chapin & Meg Paradise that specializes in building well crafted brands. They seek to constantly push boundaries, provoke ideas, question forms, interrogate expectations, and generally meddle in creative mischief.
Faun holds a Masters in Design from Yale. Her work has been shown in New York, Berlin, Los Angeles and San Francisco. Faun has experience building and leading creative teams at advertising and branding firms with a client roster that includes Nestle, Unilever, P&G and Coca-Cola. She has been awarded for this work with both a Cannes Lion and an Obie award.
Meg is a nimble maker, combining big-picture thinking with an obsessive eye for the craft of design. She studied advertising and photography at Syracuse University and has worked for a variety of well-known design studios before co-founding Guts & Glory. Her work has been recognized by Communication Arts, Print magazine, HOW magazine, and The Type Directors Club of America.
Since founding Guts & Glory, their work has been featured by numerous news outlets such as the Melissa Harris-Perry Show, New York Magazine, and Time Magazine. In 2013 they appeared on The War Room to discuss their gun control advocacy project, They Don’t Work For You, which received a Justified award in 2014 by the AIGA.
While summer degree courses are designed for current matriculated CCA students, students who are in good standing at other accredited colleges and meet course prerequisites (where applicable), are welcome to register on a space-available basis.
This course satisfies an Advanced Design Studio Elective, Investigative Studio Elective, or Graphic Design Elective.
The following summer study-abroad course also satisfies Graphic Design requirements: