DC1: Design Drawing

Instructor: to be announced
SF / INDUS–104 / 18 sessions
Prerequisite: none
June 2-July 7 (no class July 3), Mon./Tues./Thurs., 9 a.m.-2 p.m.

In Design Communication 1, students begin to understand and delineate 3-D forms in 2-D space. Design Communication 1 is typically taken the first year in the ID program (sophomore year, or earlier if a student has declared ID as their major). It begins with sketching foundations and perspective construction (line weight, composition, basic layout, lighting) and continues with freehand shading, color rendering techniques, and introduction to digital sketching and rendering (Photoshop, tablet basics).

Instructors give weekly demonstrations of materials, techniques and visualization followed by assignments designed to develop these skills. Feedback on each student's design process and abilities is provided through individual desk crits with the instructor as well as group presentations and critiques. Skills introduced: sketching, perspective drawing, shading, color rendering, 2D form, digital rendering, visual fluency, media techniques, visual presentation, oral presentation, individual and group critique. Software: Photoshop, tablet.

This course satisfies the Industrial Design Design Drawing requirement.

Modelmaking

Instructor: Rudy Servande
SF / INDUS-112 / 22 sessions
Prerequisite: none
June 2-July 31, Mon./Tues./Thurs., 6:30-9:45 p.m.

Modelmaking is the introduction to the materials, tools and techniques used in the production of both study and presentation models for Industrial Design. It is typically taken the first year in the ID program (sophomore year, or earlier if a student has declared ID as their major). In this studio class, students work with foam, plaster, wood, plastics, and a variety of other materials in a series of small skills-oriented projects. They learn to use shop tools including the vacuum-former, Bridgeport Mill, lathe, router table, and table saw and develop hands-on skills in form making, casting and molding, tectonic exploration and finishing techniques. Skills Introduced: model making, shop skills, 3D form, sketching, visual fluency.

This course satisfies the Industrial Design Modelmaking requirement.

The Frame, Traditional Techniques / Urban Mobility 1

Section 1

Instructor: Joshua Muir
SF / INDUS–232 / 18 sessions
Prerequisite: none, although prior experience in a shop, with hand tools, and/or metal working is helpful. All levels are welcome
June 3-July 9, Tues./Wed., 6-10 p.m.; Sat., 10 a.m.-6 p.m.
$100 lab fee payable at registration

Section 2

Instructor: Matthew Feeney
SF / INDUS–232 / 18 sessions
Prerequisite: none, although prior experience in a shop, with hand tools, and/or metal working is helpful. All levels are welcome
July 6-August 14, Tues./Thurs., 6-10 p.m.; Sun., 10 a.m.-6 p.m.
$100 lab fee payable at registration

Enrollment limit: 8. In this studio, students explore the design of the bicycle and use oxy-acetylene brazing techniques to create bicycle frames of their own design. Traditional frame geometry is explained, and participants create their own personalized designs. Students learn brass fillet and silver brazing -- traditional methods of bicycle frame construction -- as well as hand tool and machine tool techniques to cut and prepare the bicycle frame tubes for joining.

Frame-building tools and techniques such as jigs, fixtures, measurement, alignment, and finishing are also covered. Dedicated students have the opportunity to construct a complete bicycle frame, without a fork, within the timeframe of the class. A week between the end of the class and the final presentation allows students time to have their frames painted or finished for the final presentation.

Students will need to purchase their own frame building materials, approximately $150.

This course satisfies an Industrial Design Investigative studio or Studio Elective.