Animation News

Posted on Tuesday, May 9, 2017 by Laura Braun

“A lot of people seemed to know who I was more than I did,” the animation student at the California College of the Arts told HuffPost. “They would tell me what to be or how I should act based on my heritage.”

Posted on Thursday, May 4, 2017 by Laura Braun

By the time Lily Williams (Animation 2014) reached high school, she already had a game plan.

“I have really wanted to work in animation since I was about 10. Now it’s a popular career choice -people see it everywhere and they want to work on these big movies. I had the same idea,” says Williams.

Raised in California, a thriving hub of animation studios, Williams got to work on her dream career by reaching out to Sony Pictures Animation when she was just a high school student.

The company obliged by carving out an internship suitable for the young artist, and the relationship proved to be mutually beneficial for years to come.

Posted on Friday, December 16, 2016 by Laura Braun

Last year, The Center for Investigative Reporting embarked on a new experiment: piloting a collaborative class with the California College of the Arts. Given our penchant for animated storytelling, we wanted to explore and encourage ways to further experiment in the field, drawing on students’ creative energy.

Posted on Saturday, October 1, 2016 by Jim Norrena

For animation to be successful all components must come together -- character development, sketches and illustrations, sequence storyboarding -- but it’s the magic of storytelling that matters most.

This is a belief that both Pixar Animation Studios, creator of acclaimed animated feature and short films for over 25 years, and the Animation Program at California College of the Arts share.

Posted on Thursday, September 8, 2016 by Chris Bliss

New Architecture faculty Iñaqui Carnicero and Lorena del Río

California College of the Arts (CCA) is pleased to welcome new tenure-track faculty, visiting faculty, dean of Fine Arts, and program chairs for the academic year 2016–17.

New Tenure-Track Faculty

Meghana Bisineer joins the Animation faculty. She comes to CCA from the University of Portsmouth, UK, where she was teaching in the School of Creative Technologies. Her film Dog won the East West Arts Award for Animation in 2014 (London). She holds an MA in animation from the Royal College of Art in London.

The Architecture division welcomes three new tenure-track faculty members: Lorena del Rio, Janette Kim, and Clark Thenhaus.

Lorena del Río holds a master of architecture from Escuela Téchnica Superior de Arquitectura de Madrid, where she is currently pursuing her PhD. Her research concentrates on materiality in architecture. She has taught at Cornell University and is the cofounder of RICA*Studio, a design practice based in Madrid and New York.

Posted on Tuesday, August 30, 2016 by Laura Braun

Since Reveal from The Center for Investigative Reporting first partnered with the California College of the Arts for TechRaking 7: Designing the News in November 2014, our partnership has grown in new directions.

Posted on Tuesday, July 19, 2016 by Laura Braun

Known for instilling time-honored principles while fostering creative talent and encouraging innovative risk-taking, the department works hard to train tomorrow’s animation leaders. Co-chairing the animation department at CCA is veteran artist and former Pixar instructor Andrew Lyndon. Alongside a seasoned crew of faculty consisting of award-winning animators, Lyndon couples the knowledge he learned in his own career with today’s industry demands.

Posted on Monday, June 13, 2016 by Benjamin Austin

Kellyn Borst demonstrates the use of the Leap Motion sensor in her game prototype

Gaming is storytelling. From a design perspective, a good game presents a world that is both accessible and fantastic; at its center are good characters.

The cross-disciplinary educational opportunities for gaming at CCA combine the latest tech with back-to-basics instruction on character development and world building, with the goal of training designers to create a fully immersive experience for the player. From this simple model, infinite variation emerges.

Posted on Friday, March 25, 2016 by Chris Bliss

In today’s world, across every imaginable industry, there’s a growing demand for creative people. Skilled artists are needed who can bring to the table an entrepreneurial spirit, unique problem-solving skills, and a hacker/DIY mentality.

Fine arts graduates can be found at the cutting edge of creative solutions, working in industry and in the community, and founding partnerships and enterprises of their own.

Posted on Monday, June 8, 2015 by Laura Kenney

Robert Morrison

I’m a local, born and raised in Oakland. Pretty much everyone I grew up with was interested in one of two things: sports or being a rapper. But my interests went in a different direction: art.

I can’t remember a time when I didn’t love Disney films. Seeing The Lion King for the first time, I was infatuated with how realistic and relatable the characters were. I began mimicking my favorite ones on paper, from Simba to SpongeBob, and creating new ones of my own.

Drawing consumed me. I spent all of my time filling pages with character designs and ideas.

Luckily, my parents realized just how passionate I was and put me in all kinds of art and animation programs. Every summer, I had something to do.

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